Level 30 Elemental Shaman: talents, totems and dungeon guide
A 21/0/0 allocation with icons and the spells actually available at level 30. Simple priorities for damage, mana and dungeon packs.
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Rogue Combat: all 21 talent points from level 10 through 30, in order, without Legacy bonuses.

Reduces the Energy cost of your Sinister Strike ability by 5.
Increases the damage done by your Eviscerate ability by 20%.
Improves your chance to hit by 2%.
Increases your Parry chance by 6%.
A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
Improves your chance to hit by 3%.
Reduces the cooldown of your Sprint and Evasion abilities by 60%.
Increases your Dodge chance by 1%.
Reduces the Energy cost of your Eviscerate ability by 10.
Increases the damage done by your off-hand weapon by 20%.
Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.
Solo quests · 21 baseline points. Legacy Talented points are not included. Beta effects may change.
Spend one point per level from 10 through 30. The illustrated route above is for solo quests and does not include extra Legacy points.
Riposte comes at 20, Flawless Execution at 25 and Blade Flurry at 30. All 21 points go into Combat; this replaces the mixed route from the first beta cap.
If you followed the old variant with Assassination points, respec to reach Blade Flurry at 30. Keep a slow main-hand weapon for Sinister Strike.
The five possible extra Talented points are not included. Beta client tree 1.60.1.70170 checked on October 7 against the October 6 export; server tuning can still change effects.
Updated
October 7 review: 21 baseline points, tiers and prerequisites checked. October 6 community export, client 70170 with October 1–2 Warrior hotfixes; this is not a DPS measurement. Legacy points remain separate.
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